About me
 
Employment
 
Featured Games
 
 
Contact
 
   
 
A little about me...
 

My Background

My career in games started at age 14 when I was given an offer to publish Arcade Superpack, a game that I developed using the Klik and Play multimedia development tool. I uploaded the game to AOL and saw over 40,000 people download copies. Ultimately, I was never able to publish the game due to licensing issues with Klik and Play, but it sure was one heck of a ride for a sophomore in high school.

In February 2002 after a few consulting jobs and internships, I got an email from a human resources representative from Electronic Arts asking me if I'd be interested in interviewing for an internship on a top-secret project. Naturally, I assumed that it was one of my friends playing a trick on me, but by some stroke of luck, six months later I found myself in California creating development tools for The Sims 2.

Shortly thereafter, I earned my B. S. and M. S. in Computer Science from Rensselaer Polytechnic Institute. I spent the following two years developing PC games at ImaginEngine in the Boston area.

I've since transferred to our Bay Area branch, Backbone Emeryville where I developed for the Playstation 3, PSP, and Nintendo Wii.

It's been a great trip so far--can't wait to see what the future brings!